A capstone user interface design project with five deliverables (proposal, design document, low fidelity prototype, usability study report, and final presentation) is completed in student teams of two to four. Student teams select a project based on their own interests, and required to implement both low and high fidelity prototypes of their interface.
Student teams complete a colalborative in-class activity each week that provides an opportunity to apply the theory, concepts, and methods discussed in the week's lecture. During some in-class activities, student project groups have the opportunity to work on, and to present pieces of, their capstone design projects for feedback and discussion.